![]() You need to juggle +XP gear on top of armour/resistance/damage output/health/energy. Here I collect tips from around the internet, and my own experience leveling my Harbinger to lvl 75, for about 28 days in total according to the in-game hour count, over a 4 years period on and off, spread between Immortal Throne and Anniversary Edition. Some of the time is just me messing around. If I had known the things I've known right now the time would have cut down by at least 1/4. ![]() The reward is some pretty cool gears, good for twinking. Just for reference, around level 70 my Harbinger in her best gears already has no trouble with Dactyl (Phantom Strike → Battle Standard → smash away → dead Dactyl). Toxeus the Murderer is still a handful because of the damage reflect but as long as Battle Standard is up and Ancestral Warriors running interference, she kills him under 2 seconds. The problem with DPS calculator is that it will only calculate basic attack DPS. So if you deal damage primarily via skill (which is basically EVERYONE), the calculator will not take into account of that. However you can still tell whether you are dealing MORE damage than before by looking at the in-game DPS calculator. Just looking at the in-game DPS calculator, which weapon is better, the axe or the mace? All other things are equal. Just looking at the character sheet, the DPS improvement of the axe over the mace is pretty marginal. The offensive ability bonus of each item is also more or less the same. So you may think they are pretty much the same. HOWEVER, when combining with skills, in particular Warwind, mace can't do bleeding damage, but axe can. ![]() So if I use the mace I will not be utilising my skill to the fullest extent. So the axe is actually a clear winner in terms of actual damage output. The raw DPS in the character sheet also doesn't show the real DPS of dual-wielding because you can spec dual-wield to do +50% damage with a 10% chance for every hit, with the passive skill Hew, and the DPS in character sheet does NOT show this. So my point is, in-game DPS calculator doesn't tell the whole story.
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